Stop Guessing Your
True Damage.
A data-driven Anime Vanguards toolkit for testing DPS, trait scaling, memoria synergy, and best build decisions.
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Anime Vanguards DPS Calculator
Real-time unit + trait + memoria simulation with condition-based passive effects
Trait Multipliers
Stat Breakdown
Applied Rules
Extra Effects
How to Use the Anime Vanguards DPS Calculator?
Maximizing your damage in Anime Vanguards requires more than just looking at base stats. This calculator helps you test unit stats, trait multipliers, memoria bonuses, and conditional passive effects in one place.
- Select Your Unit: Choose your base or evolved unit from the dropdown. Units are listed separately because the game data stores forms independently.
- Pick a Trait: Compare options like Monarch, Ethereal, or Solar to see how damage, range, and SPA change.
- Choose a Memoria: Test direct stat bonuses and passive rule effects tied to each memoria.
- Enable Combat Conditions: If your selected memoria depends on Bleed, Burn, Wanted, meter spending, or DoT interactions, toggle the matching conditions.
- Include Locked Passives: Turn this on to preview the full output of a completed build.
Understanding Your Final Stats
- Final DPS: Your final theoretical damage per second after trait and memoria adjustments.
- SPA (Seconds Per Attack): Lower SPA means the unit attacks faster.
- Applied Rules: Shows which passive rules actually changed your damage or range.
- Extra Effects: Shows utility effects such as slow, status application, refunds, and other non-DPS rule outcomes.
Frequently Asked Questions
What is the best trait in Anime Vanguards?
It depends on the unit and your goal. Monarch is often strong for raw damage, while Ethereal and Solar can improve attack speed or range. The calculator helps compare these directly for your selected unit.
Does Memoria affect DPS?
Yes. Memoria can add flat attack, flat range, and passive effects that increase damage or create condition-based combat bonuses.
Why do some combat conditions not change DPS?
Conditions only matter if the currently selected memoria has a matching passive rule. If no passive depends on Bleed, Burn, Wanted, DoT, or meter usage, toggling those conditions will not change your result.
Why are base and evolved units listed separately?
The game data stores many forms independently, so evolved units are treated as separate records in the calculator and ranking pages.
What page should I use after the calculator?
Use the Best Builds page for recommended trait and memoria combinations, or check the Tier List for a quick DPS-based ranking overview.