Raid Guide Worth Farming

HAPPY Factory

A puzzle-heavy raid built around memory, keypad code entry, rotating path management, innocents, explosive barrels, and a reset into a final stand.

Difficulty
raid
Acts
2
Debuffs
4
Required Effects
3

Key Mechanics

  • • Act 1 requires remembering green wave numbers in the exact order they appeared.
  • • Players must enter the correct randomized keypad code after wave 15 to transition.
  • • Act 2 uses rotating paths controlled through Rotunda Control.
  • • Innocents and enemies come from different paths and must be routed correctly.
  • • Player units can damage Innocents.
  • • Losing all Innocents in one wave costs a life.
  • • Phase 2 requires guiding 5 Explosive Barrels into Pink Villain because standard attacks do not work.
  • • Player units can destroy barrels.
  • • After the Act 2 boss dies, wave count, cash, and all placed units reset.
  • • Pink Villain (Final) spawns with 100M HP in the final stand.
  • • Pink Villain Clones can heal the final boss and cost a life if they reach him.

Debuffs

Memory/code failure Friendly fire on Innocents Friendly fire on Explosive Barrels Clone heal pressure

Required Effects

Strong map control Mechanic execution Path management

Act Breakdown

Act 1

The Locked Gate

Boss: Pink Villain

Rewards
HAPPY Coin
Amount: 20
currency
Gems
Amount: 75
currency
Gold
Amount: 800
currency
Pink Villain
Amount: 2%
unit_drop
Pity: 75 runs
The Doctor
Amount: 2%
familiar_drop
Act 2

Factory Escape

Boss: Pink Villain, Pink Villain (Final)

Boss Abilities
Immune to standard attacks during barrel phase Final boss heal from clones
Rewards
HAPPY Coin
Amount: 50
currency
Gems
Amount: 200
currency
Gold
Amount: 2000
currency
Pink Villain
Amount: 50%
unit_drop
Pity: 3 runs
The Doctor
Amount: 50%
familiar_drop